Aerora

Aerora
Level3rd Level Casting Time1 action RangeSelf
AoELine (6m wide, 30m long) DurationInstantaneous
SchoolStorm ComponentsV, S
ClassesBlack Mage, Dragoon*, Geomancer, Red Mage

"Howling wind, come before me and let my enemies know thy overwhelming pressure!"

You call forth a strong wind tunnel (50kmh-1) which emanates from you briefly, blasting those before you.

Each creature within a 6m wide, 30m long Line from you must make a Strength saving throw, taking 5d8 Wind damage and potentially being pushed back and made

Clumsy
.

Critical Success (+10). The target is unaffected.
Success. The target takes half damage and is pushed back 2m.
Failure. The target takes full damage, is pushed back 6m, and becomes Clumsy until the end of your next turn. If the creature is flying, it falls 50m.
Critical Failure (–10). The target takes 1.5× damage, is pushed back 10m, and becomes Clumsy until the end of your next turn. If the creature is flying, it falls 150m.


The gust disperses gas or vapour, and it extinguishes all open flames flames in the area.

At Higher Levels: Increase the damage by 1d8 for each spell level increase.

Just stay away from me!